McGill University psychology professor Mark Baldwin and his team -- Stephane Dandeneau, Jodene Baccus and Maya Sakellaropoulo -- have been developing a suite of video games that train players in social situations to focus more on positive feedback rather than being distracted and deterred by perceived social slights or criticisms.
The researchers recruited 23 employees of a Montreal-based call center to play a game that involves clicking as quickly as possible on the one smiling face among many frowning faces on a screen. The repetitiveness trains the mind to orient more toward positive aspects of social life, Baldwin said.
The call center workers filled out daily stress and self-esteem questionnaires and had their cortisol levels tested.
The study, published in the Journal of Personality and Social Psychology, found an average 17 percent reduction in cortisol production, compared to the experience of a control group that played a similar game but without the smiling faces.
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